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MILLEE: Education and Mobile Phone Games

Mobile and Immersive Learning for Literacy in Emerging Economies (MILLEE), a non-profit organization uses mobile phone games to improve literacy skills in emerging countries.  Founded in 2004, MILLEE develops human-centred, immersive and enjoyable language learning mobile games which are modelled after the traditional games children play in the community. In India, MILLEE is using mobile games to impart English literacy skills to the poor children attending public schools. Mobile phones have also facilitated out-of-school learning.

The ‘nano’ Computer

The Indian Minister of Human Resource and Development, Mr. Kapil Sibal, released a $35 (Rs. 1500) tablet computer last week. The touch screen device has been designed and developed by experts from Indian Institute of Technology Kanpur (IITK) and Indian Institute of Science (IISc), Bangalore. The device was conceived 5 years ago as a response to XO, One Laptop Per Child (OLPC) Foundation’s laptop, which is currently priced at $199. Is it another feather in the cap of the Indian innovators, who earlier produced a $2,200 car and $16 water purifier?

Podcast: Responds to the Scarcity of Public School Learning Materials

As a social studies teacher at a Bronx public high school, Charles Best discovered that teachers who needed learning materials for their students were having to dig into their own pockets to buy them for their classrooms. So he founded, a website for online, citizen philanthropy where teachers can list materials they need, and anyone can chose to donate these requested materials.

Ashoka Fellow Jill Vialet’s Playworks featured on ABC’s Nightline

What’s play got to do with learning and safety? Everything, according to Ashoka Fellow Jill Vialet. Don’t miss this in depth feature on Playworks, which focuses on the importance of play in fostering positive behaviors and learning both inside and outside the classroom. Check out the video and full article.